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Written by Patrick
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Monday, 30 August 2010 14:33 |
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Tycho over at Penny Arcade wrote a blog today pointing out the obvious...that the Bible is a perfect source of inspiration for many a game title.

"The Bible Online, right? Where has this thing been?
As a setting, we've emphasized on multiple occasions that the Bible is woefully underutilized. Once you start looking at the book from a gaming perspective, the genres jump right off the fucking page. Obviously, Exodus - the period covered by the game - should be an MMO. Jonah? Adventure. Samson is an Action RPG - he literally equips a weapon mid-narrative. David? JRPG. Armageddon? Tactics. Dead Sea Scrolls? CCG. Song of Solomon? Dating sim.
Revelations? Survival horror.
It just doesn't stop. There's plenty of weird stuff in there, certainly; I imagine Esther would make for a unique simulation. But everywhere else there's jewels aplenty, and blood, and sorcerous duels (no, really!), and creepy stalkers, charismatic prophets with supernatural origins, this thing has it all. Best part? It's entirely public domain. That means zero licensing fees for a powerhouse brand with proven earnings potential."
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