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Written by Paul Harrison
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Wednesday, 25 August 2010 08:15 |
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About a year ago I was contacted by Paul Harrison, a freelance writer for GamesTM, a UK based gaming news site/magazine that's distributed mainly in the UK and Germany, to do a story about religion in games and a bit about XrucifiX. I'm unsure if the article was ever posted, I tried contacting Paul several times after we did the interview, but I haven't heard from him since. If you're reading this Paul; cheers on the great questions, I rather enjoyed the interview.

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Eternal War had an interest theme of suicide prevention. Can you talk about how that theme fitted into both gaming and religion?
The theme was based on my own personal experiences and personal experiences of friends, acquittances and research done. We wanted a strong action centered title (we love action titles like Doom, Half Life, Call of Duty, etc.) that presented a message of giving people an alternative to killing themselves. I'm not sure why such a heavy theme was settled on, but I felt lead to it. We'll be touching on it again with our next story and then probably down the road as well. Through our limited development knowledge, resources and tools we pulled something off unique within games based on a religious principal and judging from the mail we’ve received it’s had a positive impact on people. To me, that’s all what matters.
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Last Updated ( Sunday, 29 August 2010 17:03 )
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Read more: XrucifiX Interview: Religion and Gaming
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Written by Everyday Gamers
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Tuesday, 13 July 2010 11:36 |
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As we all know and heard from E3 this year, EA has released a multiplayer beta for the PC, PS3, and the Xbox 360. I was lucky enough to get my hands on the beta for the PS3, and honestly I was quite impressed on what I’ve played. After 4 hours or so of play time, I am ready to give my impressions of EA’s Medal of Honor, which could be its last chance to redeem itself.

As soon as I started my first match, I said to myself this reminds me a lot like Battlefield Bad Company. Well that should come as no surprise considering DICE is doing the multiplayer aspect of the game, while EA LA works on the singleplayer. It was obvious EA wanted to get potentially the best of the best when they went after DICE for the online, as I’m sure they know as well that they have to keep up with the big boys this holiday season.
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Read more: Medal Of Honor BETA Impressions
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Written by Alpha Jan
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Tuesday, 13 July 2010 10:23 |
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During E3 2010, Activision – though in hot water as of late – showcased many games but the one game that seemed to turn the most heads even more so than the upcoming installment in the Call of Duty Series was DJ Hero 2. Fortunately for many people who attended, they not only got to see how the game would look but also got to see how it played and there are two major improvements from the original that were very visible with this game.

The first improvement has got to be options within gameplay as well as gameplay. In the first game, it was pretty much play through and have fun but there was no real story behind the game but to unlock stuff per se songs, turntables, outfits, et cetera. In the latest sequel, there will now be a campaign mode known as “Empire Mode” where you play as a DJ rising within the empire world of the DJ. This adds a more unique experience when playing this game as well as a new perspective as well.
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Read more: DJ Hero 2 Preview
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Written by Patrick
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Thursday, 01 July 2010 20:35 |
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Ran into this while browing the net. Someone took the time to recreate in Unity 3D the first section of the old NES game Zelda 2...except as a FPS. Check it out.
Zelda 2 FPS
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Written by Everyday Gamers
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Saturday, 26 June 2010 16:25 |
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We’ve been waiting a very long time for Alan Wake. Heralded as a corner stone of Microsoft’s original IP, Alan Wake has appeared and reappeared on the radar of gamers so many times that most didn’t believe when a firm release date was set.

Well rest your weary heads because Alan Wake has been released to the public and we can all finally experience was Remedy studios have been crafting all these years. It’s not hard to understand that the makers of Max Payne had a lot of freedom and time to create this game, but did they deliver? Is Alan Wake’s glory written in the stars, or is it scribbled among the failures of history?
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Read more: Review: Alan Wake
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Written by Everyday Gamers
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Saturday, 26 June 2010 16:24 |
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The biggest RTS in the making, Starcraft II : Wings Of Liberty, will touch down on PC’s this July 27th, and we were lucky enough to get some playtime in the beta.

Have you jumped in yet? Can you still Zerg rush? How is Battle.Net 2.o? Are there any new features, or is this just a prettier same old ball of Zerg wax? We’ll try to answer all your questions in our hands-on review of the Starcraft II Beta.
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Read more: Preview: Starcraft 2 Beta
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Written by Everyday Gamers
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Saturday, 26 June 2010 16:19 |
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Summer is almost here. Tanning on the beach, soft sand, foamy ocean waves….well, unless you are on the Gulf Coast. Pool parties, Bar-B-Q’s, catching fireflies and roasting marshmallows. Excited? Me neither, all that stuff makes me shudder–jellyfish stings, sunburn, sand in crevices, vacuuming the pool, chlorine stinging your eyes, who needs it?

Thank goodness we can fire up our PC’s, crank up the AC and frag away with this summer’s gaming goodness!
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Read more: 2010 Summer of PC Gaming
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