Games
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Written by Everyday Gamers
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Tuesday, 09 March 2010 09:49 |
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Heavy Rain is an experiment in game design that succeeds in new and exciting ways for gaming but is also plagued with some very unfortunate flaws. It’s not a game in the typical sense as players have only some control over a characters actual movement. The game consists of small exploration segments, quicktime events and some walking around. It doesn’t sound like an exciting game, or even much of a game at all, but don’t brush it off just yet. It’s the way the game uses these simple mechanics to weave a story about murder and emotion that will hook you in. An interactive movie would be one way of describing it. Does Quantic Dream’s new title succeed in shaping a new hybrid of cinema in video games, or is this game all talk and no action?

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Read more: Review: Heavy Rain (PS3)
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Written by Patrick
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Sunday, 07 March 2010 10:07 |
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Sega has announced a new Sonic game called Sonic the Hedgehog 4: Episode I. It will be a sidescroller, but instead of sprites (like Sonic Rush) there will be 3D models. Sega has said that it will be a direct sequel to Sonic 3 & Knuckles on the Genesis. Sonic will be the only playable character and various classic Sonic features will return; such as the spin-dash.
The game will be released on the PS3, Wii and Xbox 360 as DLC. Glad to see that retro gaming is still coming on strong. Used to love the Sonic series but did not like the 3D versions all too much. Except for the Dreamcast game which was fun.
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Written by Patrick
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Thursday, 04 March 2010 21:46 |
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YaHero is a Flash-based online game targeting the tween demographic. In the developers own words it "is the only massive multiplayer online game (MMOG) that is Bible based and supportive of a Christian world view. And, unlike other religious sites for kids, we do not promote a particular denominational viewpoint. We are solely committed to inspiring a love for Scripture and instilling a high level of biblical literacy."

The focus is on mini-games and leveling your character. The story is supposed to be allegorical in its format although some of the videos I've seen showing quests appear to be directly tied to the Bible, so I'm guessing the allegory will be in the overall story of the game world.
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Last Updated ( Friday, 05 March 2010 09:06 )
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Read more: YaHero Christian MMO
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Written by CCGR
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Wednesday, 03 March 2010 08:43 |
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Rock Band Unplugged is the first foray into the portable market by the Rock Band franchise. The game plays very similar to Frequency and Amplitude, two previous Harmonix games. In those games, and in this one, you play a song by pressing buttons in time with the music and note charts to earn points. The more points you get, the more stars and fans you will get. The more stars and fans you have, the more venues and songs you can unlock. When you start a band, you must create all four characters for your band. The game offers some very diverse, but limited options for customization. Rock Band 2 has a more expansive system, but this version isn't too shabby. I was not terribly impressed with the customization options, so I tended to leave everything at its defaults. During a tour, you travel to different cities and play in different gigs to earn money, fans, and stars. This can get very tedious at times, especially if you are like me and want to play those high-level songs right now. Money can buy you equipment, clothes, and staff. Again, I wasn't terribly impressed with the customization options, and the clothes are no exception. The equipment is, like clothing, aesthetic, and for people who love certain brands or models of instruments, there are plenty to choose from. Staff will add modifiers to the game, such as earlier access to gigs you would not otherwise have or more money at the cost of fans. Other notable staff can add more fans at a cost to money, or add more special opportunities. The staff could have been a little clearer, since the game tells you a short summary on what they do, but with no hard numbers behind them. For instance, on the money-earners, I would have loved to know how much more money I was earning by choosing them. The special opportunities I mentioned are offers such as "Earn an average of 4 or more stars on this gig and get double the fans" or such. These offers are completely optional but add some risk and reward to the game. Once you get very good, some of the offers will be no-brainers to choose, like the "quadruple or nothing!" offers.

Quickplay in this game adds lots of new variety. Among the available options are "No Fail mode," "Warm-up Mode," "Band Survival mode" and "No Solos." The "No Fail mode" does just that, allows you to play without the fear of failing. "Warm-up" mode, my personal favorite, makes it so that only the active track can miss notes, thus allowing you to play guitar on your favorite song the whole way through. "Band Survival mode" is quite the challenge; in it, the crowd meter is slowly falling for each instrument, and you must keep all instruments active. I found this to be the most challenging mode in the game, making the game more challenging without upping the difficulty.
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Last Updated ( Wednesday, 03 March 2010 08:46 )
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Read more: Review: Rock Band Unplugged
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Written by CCGR
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Saturday, 27 February 2010 11:17 |
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G: Into the Rain is the first in a series which is planned to consist of four games: G, F, E, and Arc. This game sets the base storyline, and each future episode should expand on it. The premise here is that over the last 30 years, mankind saw a growing emptiness in the sky, as part of the heavens became obscured. Like a cloud covering the midday sun, they called it The Rain. As it drew near, they began to learn more and more of its nature. What started as fear soon became desire as nations and corporations saw wealth and power. Now that The Rain has drawn near, you are one of the explorers who will chart what riches lay inside. No one is sure what you will find, or how far you will go to find it.

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Last Updated ( Saturday, 27 February 2010 11:20 )
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Read more: Review: G:Into The Rain
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Written by Patrick
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Thursday, 25 February 2010 20:07 |
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Left Behind Games Inc. (OTC Bulletin Board: LFBG), a leading publisher of Christian video games, and Digital Praise, the world's largest privately held company producing Christian video games, today announced they have entered into a merger agreement. The new entity will possess the synergy of two experienced development teams, their combined highly successful video games, and the increased financial resources available through a public company. All of these factors are expected to significantly raise the visibility and appeal of the Christian video game market.

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Last Updated ( Thursday, 04 March 2010 22:50 )
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Read more: Left Behind Games and Digital Praise Merger
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Written by Patrick
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Monday, 22 February 2010 20:47 |
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Back in April Soma Games launched our first game called G:Into The Rain and the people on this board gave us a lot of really good input including telling us what sucked and what worked. We were listening.

To cut to the chase, we recently had the opportunity to rebuild G basically from the ground up to take up (most of) the input we got from players and we're re-releasing the game with a big contest March 3-16. With everything that's been added or changed it's really a totally new game and is finally the game we were hoping to make all along...but frankly didn't know how.
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Read more: Soma Games iPad Giveaway
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