Casual
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Written by Alpha Jan
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Thursday, 13 May 2010 09:17 |
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I have always thought the Trauma Series to be one of the most entertaining and worthwhile series to be playing on the Nintendo DS and Wii so when the announcement for Trauma Team came about by developer and publisher Atlus on May 29, 2009 and introduced at E3 of the same year, I was stoked.

I have played all the games centering around the Trauma Series which includes Trauma Center: Under the Knife and Trauma Center: Under the Knife 2 for the Nintendo DS and Trauma Center: Second Opinion and Trauma Center: New Blood for the Wii. So before this game is released on May 18, 2010, here is what we here at Console Alliance know about the upcoming game for the Wii.
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Written by Patrick
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Sunday, 14 March 2010 09:00 |
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YaHero is a Flash-based online game targeting the tween demographic. We had chance to play around in the world last week. This week we had a chance to catch up with Communications Director for YaHero, Marta LoFranco.

ICE: What was the inspiration for YaHero; how did the project begin?
Marta: The YAHERO project was initiated by the Canadian Bible Society, in response to their desire to create something for Bible engagement for children. My husband Dale and I began developing the YAHERO project two years ago. We first conducted research to determine the demographic and then focus groups with kids to select the character and world “look”. It didn’t take us long to realize that that there wasn’t much for the Christian tween market, and we know that the tween age is critical for reaching kids for Christ before the teen years.
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Last Updated ( Sunday, 14 March 2010 10:30 )
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Written by CCGR
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Saturday, 13 March 2010 09:05 |
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Sir Lancelot and his faithful horse Solomon must travel to the king’s castle to save their town from oppression. There are several gate guardians along the way and many puzzles to solve to meet the king face to face. When you come across a gate guardian there isn’t a boss battle or anything spectacular, just a little more of the story is revealed. As you progress, the puzzles do become more difficult. The first few puzzle are pretty much no-brainers.
Keys of the Kingdom is a unique puzzle game offering one hundred challenging levels. The goal of each level is to unite the lock and the key blocks that are often divided by bombs, pulleys, and blocks of various colors. You can only slide blocks horizontally so making sure there's nothing between the lock and key blocks can be challenging at times. Whenever two blocks of the same color touch they will explode and disappear. There are a couple different types of bombs that can take out a whole row of blocks either vertically or horizontally.
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Written by Patrick
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Thursday, 04 March 2010 21:46 |
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YaHero is a Flash-based online game targeting the tween demographic. In the developers own words it "is the only massive multiplayer online game (MMOG) that is Bible based and supportive of a Christian world view. And, unlike other religious sites for kids, we do not promote a particular denominational viewpoint. We are solely committed to inspiring a love for Scripture and instilling a high level of biblical literacy."

The focus is on mini-games and leveling your character. The story is supposed to be allegorical in its format although some of the videos I've seen showing quests appear to be directly tied to the Bible, so I'm guessing the allegory will be in the overall story of the game world.
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Last Updated ( Friday, 05 March 2010 09:06 )
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Written by CCGR
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Wednesday, 03 March 2010 08:43 |
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Rock Band Unplugged is the first foray into the portable market by the Rock Band franchise. The game plays very similar to Frequency and Amplitude, two previous Harmonix games. In those games, and in this one, you play a song by pressing buttons in time with the music and note charts to earn points. The more points you get, the more stars and fans you will get. The more stars and fans you have, the more venues and songs you can unlock. When you start a band, you must create all four characters for your band. The game offers some very diverse, but limited options for customization. Rock Band 2 has a more expansive system, but this version isn't too shabby. I was not terribly impressed with the customization options, so I tended to leave everything at its defaults. During a tour, you travel to different cities and play in different gigs to earn money, fans, and stars. This can get very tedious at times, especially if you are like me and want to play those high-level songs right now. Money can buy you equipment, clothes, and staff. Again, I wasn't terribly impressed with the customization options, and the clothes are no exception. The equipment is, like clothing, aesthetic, and for people who love certain brands or models of instruments, there are plenty to choose from. Staff will add modifiers to the game, such as earlier access to gigs you would not otherwise have or more money at the cost of fans. Other notable staff can add more fans at a cost to money, or add more special opportunities. The staff could have been a little clearer, since the game tells you a short summary on what they do, but with no hard numbers behind them. For instance, on the money-earners, I would have loved to know how much more money I was earning by choosing them. The special opportunities I mentioned are offers such as "Earn an average of 4 or more stars on this gig and get double the fans" or such. These offers are completely optional but add some risk and reward to the game. Once you get very good, some of the offers will be no-brainers to choose, like the "quadruple or nothing!" offers.

Quickplay in this game adds lots of new variety. Among the available options are "No Fail mode," "Warm-up Mode," "Band Survival mode" and "No Solos." The "No Fail mode" does just that, allows you to play without the fear of failing. "Warm-up" mode, my personal favorite, makes it so that only the active track can miss notes, thus allowing you to play guitar on your favorite song the whole way through. "Band Survival mode" is quite the challenge; in it, the crowd meter is slowly falling for each instrument, and you must keep all instruments active. I found this to be the most challenging mode in the game, making the game more challenging without upping the difficulty.
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Last Updated ( Wednesday, 03 March 2010 08:46 )
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Written by CCGR
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Friday, 05 February 2010 09:44 |
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It's nice to see a DDR game with modern music in it. Hottest Party 3 has many of the same songs as DDR X2 including recent hits like Disturbia, Let's Dance, Let's Get It Started and more. There are some classics like Ice Ice Baby, Hungry Like The Wolf, Enjoy The Silence and the famous Rick Rolling song Never Gonna Give You Up. Many of the songs have the original music video so I really feel like I'm being Rick Rolled when I play that song. Moving on...

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Written by Everyday Gamers
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Monday, 01 February 2010 08:54 |
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With so many crappy iPhone games out there it’s hard to know which ones are worth buying. This list was created to help you decide what to spend your pretty pennies on. Some of the games on the list are free so it looks like we all win. Check out my 15 must-have iPhone games in order.

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