|
Written by Patrick
|
|
Tycho over at Penny Arcade wrote a blog today pointing out the obvious...that the Bible is a perfect source of inspiration for many a game title.

"The Bible Online, right? Where has this thing been?
|
|
Read more: Penny Arcade - Bible Gaming
|
|
Written by Paul Harrison
|
|
About a year ago I was contacted by Paul Harrison, a freelance writer for GamesTM, a UK based gaming news site/magazine that's distributed mainly in the UK and Germany, to do a story about religion in games and a bit about XrucifiX. I'm unsure if the article was ever posted, I tried contacting Paul several times after we did the interview, but I haven't heard from him since. If you're reading this Paul; cheers on the great questions, I rather enjoyed the interview.

--------------
Eternal War had an interest theme of suicide prevention. Can you talk about how that theme fitted into both gaming and religion?
The theme was based on my own personal experiences and personal experiences of friends, acquittances and research done. We wanted a strong action centered title (we love action titles like Doom, Half Life, Call of Duty, etc.) that presented a message of giving people an alternative to killing themselves. I'm not sure why such a heavy theme was settled on, but I felt lead to it. We'll be touching on it again with our next story and then probably down the road as well. Through our limited development knowledge, resources and tools we pulled something off unique within games based on a religious principal and judging from the mail we’ve received it’s had a positive impact on people. To me, that’s all what matters.
|
|
Read more: XrucifiX Interview: Religion and Gaming
|
|
Written by Patrick
|
|
The agenda of Assassin's Creed 2 is an interesting one. I'm sure everyone has noted the disclaimer at the beginning, which says, ""Inspired by historical events and characters. This work of fiction was designed, developed, and produced by a multicultural team of various religious faiths and beliefs." Maybe it’s true that people of various faiths developed this game, but I doubt any of them were writers for the game.

Speaking of disclaimers, this entire blog post will contain spoilers...
Now you may think I'm here to rant and rave about the unlockable video called The Truth, which is unlocked by finding symbols carved onto famous Italian architecture and solving the puzzles (some of which required you to know Sumerian numerology!).
|
|
Read more: The Truth Agenda of Assassin's Creed 2
|
|
Written by Tor Constantino
|
|
We all know there are bacteria, pathogens and other microscopic organisms in our bodies right now that can kill you. As long as each of those simple life forms stays in the region of the body they’re supposed to, they're not a threat.

However, if they spread or move out of their “designated area” – that’s where the trouble begins. For instance if the e-coli bacteria in your lower intestines was somehow introduced farther up your digestive track there is a strong likelihood that you would get very sick and even die – that is a fact of this life we live. That potential for death abides in all of us right now, that’s how we were created.
|
|
Read more: How Sin Acts Like a Virus
|
|
Written by Everyday Gamers
|
|
As we all know and heard from E3 this year, EA has released a multiplayer beta for the PC, PS3, and the Xbox 360. I was lucky enough to get my hands on the beta for the PS3, and honestly I was quite impressed on what I’ve played. After 4 hours or so of play time, I am ready to give my impressions of EA’s Medal of Honor, which could be its last chance to redeem itself.

As soon as I started my first match, I said to myself this reminds me a lot like Battlefield Bad Company. Well that should come as no surprise considering DICE is doing the multiplayer aspect of the game, while EA LA works on the singleplayer. It was obvious EA wanted to get potentially the best of the best when they went after DICE for the online, as I’m sure they know as well that they have to keep up with the big boys this holiday season.
|
|
Read more: Medal Of Honor BETA Impressions
|
|
Written by Alpha Jan
|
|
I know for sure that by now, anyone who follows video games, either it be the games itself, the companies around them, or the peripherals, know about the new handheld upgrade coming from Nintendo. Why it was the one item that shined and took E3 2010 earlier this year and by what is being shown now, it seems the big hitter for this year will be the Nintendo 3DS when it releases in the late first or early second quarter of next year.

To start this spotlight, I believe it is best to describe what went down during the Nintendo Press Conference at E3 2010 when the 3DS was shown off with a lot of bells and whistles that actually were lustrous eye candy that had functionality.
|
|
Read more: Target on the 3DS
|
|
Written by Alpha Jan
|
|
I like my video games like I like my martini, shaken and not stirred on the rocks with no miniature umbrellas! (Insert smiley face here!) Anyways, there are multiple links on multiple gaming sites including major gaming review sites have started to post up a blog per se about the correlative between video game and booze. The Drunken Moogle is a website – mostly a blog – that has the Drunken Moogle (who I will call them for now) talking about the relevance on the forementioned topic.

Topics include tumblers and shot glasses decorated with video game art like a grog mug inspired by the World of Warcraft Series or shot glasses inspired by the Metal Gear Solid Series. There are just loads and loads of video game inspired drinking products like shot glasses, mugs, shakers, and such in usually the Drunken Moogle will scour the internet for sites that makes this awesomeness and even video game inspired drinking games like the one based off of Mario where the person who falls into a hole has to take a shot.
|
|
Read more: Video Games on the Rocks
|
|
|