-
The GameDev.net Daily
WHY HELLO THERE. FANCY MEETING YOU HERE.
Maryland has declared September 21st as Civilization V day. In a gubernatorial proclamation, Martin O'Malley, the governor of Maryland, said that September 21, 2010 is henceforth to be known as "Sid Meier's Civilization V Day." A statement went on to say that "Sid Meier is known throughout Maryland and the world as a pioneer of electronic gaming, having co-founded his first studio in Baltimore County, Maryland in 1982, and today continuing a tradition of developing the talent and creativity of future generations." The official proclamation as spoken was: "Now, therefore, I, Martin O'Malley, Governor of the State of Maryland, do hereby pay tribute to the outstanding achievements of Sid Meier on this day, July 28, 2010, and hereby recognize September 21, 2010, as Sid Meier's Civilization V Day, and call upon the people of our State to join in celebrating this salute." What a...
-
The Daily GameDev.net
Starcraft 2!!! I beat the campaign early this morning and just woke up about an hour ago after sleeping - I haven't been doing much of that since the game was released on Tuesday - which also happened to be my birthday. Best. Birthday. Ever. Now I'm hunting achievements and working on my ladder ranking - I'm currently 75th in the Platinum League (and falling fast, LOL). Best of all, however, is playing with the same friends I played the original StarCraft with back in high school. I actually made a program to steal my dad's internet password so I could sneak downstairs at night to log on and play - I generally slept through my first 2-3 periods of school classes :P So hey, if you're on Battle.net you can send me a friend request via gaiiden@blade-edge.com - or you can add me directly via name/code Gaiiden/400. But that...
-
The Daily GameDev.Net
Well, I completely forgot about my Daily yesterday. That's what I get for working a twelve hour day, I suppose. Today's Hump Day is Not Literal GameDev.Net Daily awaits!
The obvious bit of news? StarCraft 2 is now out. I'm not actually a fan myself, and will probably merely play through the single player once the game hits ten dollars just like I did with the first one. However, SC2 is practically a world distorting force, so it's not a huge shock that there are a few bugs. They'll probably be patched up soon enough, but if you're having trouble you may not be alone.
Social games are continuing their unstoppable, Facebook driven march across the game industry -- Disney just bought social developer Playdom for $763 million. If only I'd founded a wildly successful social games developer. And speaking of Facebook, it looks like they're in for a world of privacy...
-
The Daily GameDev.net
There isn't any kind of Daily like a Monday Daily; the Daily in which I try to salvage some news from Friday that Trent missed and then cobble it together with whatever happened over the weekend. Luckily Comic-Con happened, so some nerds were doing things on the weekend that I can report definitively on.
First off is this really bizarre decision to make a hybrid of Tekken and Street Fighter. Why anyone would think to do such a crossover is beyond me. I can't be too upset at Capcom considering Mega Man Universe is going to let you play as Mega Man from the first game's atrocious North American box art.
Sega continues to get mileage from its backlog of 16-bit games (where it was the leader regardless of what Nintendo says), and considering I just spent a lot of freaking money on a certain used-videogames website this weekend buying up holes...
-
IGDA Reorganizing Infrastructure, Bidding Farewell to Joshua Caulfield
The International Game Developers Association (IGDA) is continuing the reorganization of its infrastructure to better serve our members. Earlier this year the Board of Directors enacted a new committee system, to better focus on the primary needs of the organization. Each committee is chaired by a board member and they include Membership, Policy/Advocacy, Events/Sponsorship/Partners, Technology, Marketing/Communications, Special Interest Groups and Chapters.
Members-at-large and other directors also sit on these committees, allowing a broader base of game developers an opportunity to drive organization-wide efforts in these areas. Each committee will be profiled in the coming months in the newly relaunched IGDA Perspectives Newsletter (http://newsletter.igda.org).
The Board of Directors will also be launching a search for a new Executive Director as Joshua Caulfield, who has held the post for the last year, will be leaving the IGDA to become the Executive Director of an association for architecture students.
-
Weekend Reading: Tales from Journal Land
Entries from 7/16 - 7/23
Journal Land Pick of the Week
Just Glad to Be Here - rmadsen discusses some options for getting into the industry as a game tester, programmer and artist
Greetings and salutations to new Journal Land citizens InfectiousGames and EternityZA!
-
The GameDev.net Daily
HELLO GAMEDEV.NET. I am Trent. I also just got home from my fourth sequential fifteen hour day so this may be short. I'm sure you're curious as to the results of my trip last week, and I shall briefly discuss those! In the last paragraph. TO BE CONTINUED.
Microsoft has announced a Halo: Reach branded Xbox 360 Slim and controller. The bundle will retail at $400 USD and come with Halo: Reach, a 250GB Hard Drive, and other miscellaneous goodies. I actually think that the Reach-branded Slim looks better than the standard Xbox 360 Slim, so that's neat. I also really want to play Halo: Reach. This is probably not a surprise, but I'll state it for the record anyway.
38 Studios/Big Huge Games announced Kingdoms of Amalur: Reckoning this week. It's a single-player RPG, which is neat, and it has an impressively generic name. Big Huge Games has done nothing but...
-
The Daily GameDev.net
Studio News: Rare, Silicon Sisters, SOE. Rare has opened a new studio in Birmingham, and has put up a YouTube video tour of the new digs. The studio will be hiring temp staff and students for contract work. Silicon Sisters, over in Vancouver, sets up shop as a predominantly female-focused studio, co-founded by Brenda Bailey Gershkovitch and Kirsten Forbes. The female focus isn't on staff though, but on creating games for a female audience. Over at Sony Online Entertainment, another round of lay-offs has been implemented to "improve operational efficiency".
StarCraft II budget weighs in at $100M+ In an interview with the Wall Street Journal, Activision CEO Bobby Kotick revealed the figure, although it has yet to be corroborated by any real financial data. For instance, marketing costs were most likely not included, and it is unknown whether the development of the new Battle.net service set to launch with SC2 is...
-
Shotgun Coming out of Beta at SIGGRAPH 2010
Los Angeles, CA (July 21, 2010) -- Shotgun Software will formally release Shotgun at SIGGRAPH 2010; the production tracking and collaboration system has been in private beta for over a year and has already amassed a dedicated client base of over 170 visual effects, video game and post production facilities.
-
Hansoft Project Management and QA Tool
Hansoft Project Management and QA Tool implemented by Arkadium
Casual Connect, Seattle, U.S. - July 20, 2010 - Hansoft the leading vendor of tools for project management and defect tracking for Agile and Lean software development, today announced that Arkadium has successfully implemented Hansoft.
|